![]() ![]() His recently-departed girlfriend Ellie has set off towards adventure, leaving the mentally-warped Isaac little to live for. We find him in a run-down apartment, alone, and facing eviction. Isaac Clarke, the protagonist from the previous two titles, has suffered horrors beyond what any mind should ever endure. Would the gamble pay off? It was time to descend back into terror to find out. Taking a page from their work in the upcoming Army of TWO: Devil’s Cartel, the team at Visceral decided to go all-in they threw in cooperative play, optional side missions, a crafting system, and even an entirely new setting – ambitious and risky to say the least. When you look at typical sequels, they are more iterative in nature rather than attempting to explore new approaches to a very well received franchise. Visceral’s approach was somewhat foreign to the gaming landscape. While there is certainly a debate to be had on the expansive use of microtransactions, I believe it’s only fair to focus the work Visceral has presented on the disc instead. Instead, I’m going to look almost exclusively at what is on the disc, eschewing all of the DLC for a look at the product as it stands without augmentation or addition. While the presence of a substantial amount of launch DLC that could have easily become a part of the product at large has its implications, I’m not going to focus on that in the course of this review. Before we get started, I’m going to preface this review with what it isn’t. ![]()
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